
Z.A.P. — Zero Arena Play · Real FPS
The whole citybecomes the field.
Clear the Real.
A new real-world FPS played in an arena without walls. On weekdays you get stronger by walking the town; at weekends you take it on with a crew of five.
The app is in closed test. The demo is open without sign-up
01The Week
Closed testGet stronger on weekdays. Settle it at the weekend.
The structure of a looter-shooter, laid straight onto the real world. The core isn't the fight — it's the time spent getting there.
- 01FindFindFind today’s open FLAREs — partner shops — on the map.
- 02GPS + QRZAPZAPScan the QR in the shop. Location and the shop’s QR are both checked, so it only works when you’re there.
- 03CarryCarryThe ZP you pick up isn’t secured yet. After 48 hours it slowly decays.
- 04BankBankSecure it at a FLARE. One more shop, or bank it now?
- 05WEEKENDMatchMatchAt the weekend, take it on with a crew of five.
You can only earn it in the real world.
- ZP can’t be boughtIt only grows with what you actually do out there.
- No presence, no recordVisits made out of signal can’t be sent in later.
- The server decidesAwards and banking are decided by the server, not by the device.
- No one-to-one DMsThere is no way to message strangers privately.
02Flare
Closed testRun to the shop with smoke rising.
In a battle royale, supply drops fall trailing smoke. In Z.A.P., partner shops are that smoke. The shop isn’t the enemy — it’s the supply point.
- 1Find today’s FLAREOpen shops appear on the map.
- 2Scan the shop’s QR to ZAPIt passes only when location and QR agree.
- 3Bank here, or one more shopCarried ZP decays over time.

03Demo
PublicSee the demo without signing up.
The public demo shows the app exactly as TANUKI-07 (TIER 4) sees it. The app itself is in closed test.
HomeHOMEZP, CARRY, nearest FLARE
MapMAPFLAREs in AREA OKA-01
CrewCREWChoose who you represent
MatchMATCHEntries not open yet
Demo screens. Shop names are fictional demo data.
04Rivalry
Closed testWho you want to face starts in everyday life.
The only proper noun you need to learn is Z.A.P. The rest you pick up as you play.
- CrewA crew of fiveFive people who can move at the same time.
- HoldHold a shopA crew can hold up to five shops. Holds rust in three days.
- MarkA grudge remainsLose a HOLD and the rival gets a MARK.
- LinkTeam upCooperate and both crews get ×1.3.
- DrawA five-second readOnly against MARKed rivals. PUSH / ANGLE / FLANK. No physical contact.
- IntelKnow your rivalLast week’s ZAP count reveals their habits.
- Call SignLeave titles behindA gamer tag for the real world.
- TierNumbers don’t vanishTIER 0–10. Your record stays.

05The Match
Not open yetGoing down isn’t the end.
Weekend MATCHes are played in crews of five. Take a HIT and you’re DOWN; if a MEDIC reaches you within 60 seconds, you’re back. If not, you’re OUT and walk back. Entries haven’t opened yet; the hit-judging method and gear supply are still being selected.
- Down60-second window
- Reviveback with a 3-second touch
- Medictwo per crew
- Outwalk back
06Area
Concept / in designIt grows around the world by city code.
The first base is Okinawa — an ark first washes up on an island. AREAs are named by airport code and number.
- OKA-01
- Okinawa Area 1 (Naha). The first base.
- M-01
- A standard mission whose numbers compare across any city.
- LIVE
- Electronic judging makes it broadcastable. The judging method is still being selected.

07For Partners
Closed testSmoke rises over your shop.
Not an ad — a supply point. A reason for people to walk all the way to your door.
- How it works today
- Claim your shop on ARUWA and it is brought into Z.A.P. as a FLARE. The sync is currently run by hand.
- Fees
- Z.A.P. doesn’t charge listed shops. Shops contract with ARUWA.
- Shop controls
- Letting shops set pauses, opening hours and daily caps themselves is still being designed.

08Ecosystem
Z.A.P. is the satellite that gives you a reason to run the town.
One of Terranoah’s satellites around RealityQUEST. Shops listed on ARUWA are synced into Z.A.P. as FLAREs (a manual sync). ZP and XP are not shared with RealityQUEST.
09FAQ
Frequently asked
Can I play now?
The app is in closed test. The public demo (no sign-up) shows the app screens as they are. Login is by email, Google or Apple.
When can I join a weekend MATCH?
Entries haven’t opened yet. The hit-judging method and gear supply are still being selected, and the participation fee is under consideration.
How do I ZAP?
Scan the QR in the shop. Location and the shop’s QR are both checked, so it only passes when you’re there.
Can I buy ZP?
No. It only grows with what you actually do in the real world.
Do I fight people directly?
Weekday DRAWs are a five-second read with no physical contact. Physical play is planned as weekend MATCHes held at venues (18+).
How can my shop take part?
Claim your shop on ARUWA and it is brought into Z.A.P. as a FLARE. Z.A.P. doesn’t charge listed shops.
Does it connect with RealityQUEST?
ZP and XP are not shared. What exists today is the sync that brings shops listed on ARUWA into Z.A.P. as FLAREs.

Follow the smoke. ZAP it.
Clear the Real.
The game isn’t something you start — it has already begun. All rule values, areas and schedules shown here are under consideration and not final.

