

SATELLITE PARTNERS — For those who will found the next world
Bring your domaininto the next satellite.
次の世界を、ともに。
We build it. You run it. Open a new world from your own domain, in the gamification economy that grows around RealityQUEST.
Any industry, any domain. Terms are designed with you, case by case.
01Our Manifesto
Terranoah’s manifesto
Social problems, business problems, personal problems —
depending on how you look at the world,
there are countless angles from which to find them.
We take them on with games.
This is Terranoah.
02The Walls
“Games that move people” stall at implementation.
The idea is everywhere, yet most companies stop at these three walls.
- 1Gamification know-howBehaviour, reward and retention design. Gamification doesn’t work as a vaguely fun gimmick — it takes deep implementation knowledge.
- 2CostBuilt in-house from scratch, a single product runs into the tens to hundreds of millions of yen. Contract or one-off teams rarely make the numbers work.
- 3User acquisitionLaunched alone, a product has to build awareness and its first users from zero — and keeping them is harder still.

03The Satellite Way
Build it from scratch, or launch it as a satellite?
The satellite model is how we launch gamification products for each domain together, with RealityQUEST as the hub.
| — | Build it yourself from scratch | Launch it as a satellite |
|---|---|---|
| Development | Plan, design and build everything in-house | Terranoah builds it and keeps updating it |
| Game design | Feel your way through behaviour, reward and retention | Shared design know-how from our own product family |
| Speed | Planning to launch tends to take long | AI plus a production line: 1 line × 2 months = 1 product |
| Shared platform | Build auth, payments and items yourself | Terranoah provides the shared platform (being built out) |
| Users | Awareness and first users from zero | Connected to the RealityQUEST hub |
| What you focus on | All of development, operations and growth | Running and growing your own domain |
04Already in Orbit
Many worlds are already in motion.
Satellites for each domain are already orbiting the RealityQUEST hub. The next world could be yours.








See each satellite’s own page for its status (live, in preparation and so on).
05Build & Operate
We build it. You run it.
Partners don’t build products from scratch. Terranoah takes on building and the platform, so you can focus on running and growing your domain.
- What Terranoah does
- Builds the product and keeps updating it. Provides the shared platform for auth, payouts and items. Shares game design and operations know-how.
- What you do
- Run the service and support users in your domain. Advertising and user acquisition. Build a community rooted in your domain.
IP and rights belong to Terranoah, so partners can focus on operations.

06The Hub
LiveThe hub isn’t a plan — it’s already running.
At the centre of the satellite model is a live product, RealityQUEST. New domains don’t start from zero; they rise as worlds connected to this hub.
- Live at realityquest.jp, with quests, guilds and AI quest generation
- Gates to each satellite stand in its game world (the White Mirror)
- Behaviour, reward and retention design built up across Terranoah’s own products
A shared account across satellites and carrying XP and titles between them are in preparation.

07Any Domain
Every part of real life can become a quest.
Food, health, family, learning, work, community. A new satellite lies just beyond the domain you work in.






08Who It’s For
The partners we’d love to work with.
Industry and size don’t matter. What matters is ownership of your domain and a team that can run it on its own.
- You own your domain — you deeply understand its users and problems and mean to stay with them
- You can run and support it — you can handle day-to-day operations and user support, or build a team that can
- You can grow it yourselves — you have ways to reach users in your domain and the drive to run ads and communities
An outline, not fixed requirements.

09How It Starts
From the first talk to launch.
Terms are designed in the meeting. Roughly, it goes like this.
- 01Talk and meetTalkStart with a conversation about your domain’s potential and how to proceed.
- 02Domain and structureAssignDecide the domain you’ll take on and how the satellite is set up.
- 03LaunchLaunchTerranoah builds the product and prepares the launch.
- 04Run and growLiveOpsAfter launch, we keep working with you on improvement and growth.
Before you get in touch
- ConfidentialEverything you share with us is kept confidential.
- TermsTerms are presented individually. Related programmes are still being set up; we share the latest in the meeting.
10FAQ
Frequently asked
Are there requirements on industry or company size?
No. We care about ownership of your domain and a team that can run it on its own.
What about development costs and revenue sharing?
Terms are designed and presented individually in the meeting; they aren’t published on this page.
Who owns the product’s rights?
IP and rights belong to Terranoah. Terranoah handles development and the platform, so partners can focus on operations.
What do partners do?
Run the service and support users in their domain, handle advertising and user acquisition, and build the community.
Will we connect with RealityQUEST users?
Gates to each satellite stand in RealityQUEST’s game world. A shared account across satellites and carrying XP and titles between them are in preparation.
How long does a launch take?
Terranoah’s production model aims at “1 line × 2 months = 1 product”. The actual plan is set in the meeting, to fit your domain and structure.
What’s the first step?
Get in touch to book a meeting. Let’s start with a conversation about the problems you see and how games could solve them.

The next world starts from your domain.
次の世界を、あなたの領域から。
Any industry, any domain. Let’s start with a conversation about the problems you see and how games could solve them.

